So, since the other forum isn't around anymore I thought I could repost the same mod again, but with updated description and features.
Download: https://www.dropbox.com/s/14ck3ble89d3d61/SledSimulator%20Installer.exe?dl=0
Screenshots: (Might upload later)
Description: A SledSimulator modification to allow for some fun features.
Features:
Remove world boundaries and go outside the set map.
Manually set speed torque where day, time would normally be set.
Added some other teleports to different locations around the map.
Future Features?
You can post the suggestions.
Modification made by ET340 (Mew_) for the sledsimulator community .
Could you make this compatible with mac
Mac install instructions:
Download this file: https://www.dropbox.com/s/rkcsz4i80qhmzlp/Assembly-CSharp.dll?dl=0
When you have downloaded SledSimulator.zip, extract it somewhere, and in the sledsimulator directory, navigate to SledSimulator.app, then to Contents, then Data and then Managed. Replace the Assembly-CSharp.dll with the file downloaded. Can't make an installer right now for mac (sorry). (not sure how mac works but SledSimulator.app might be a hidden folder, and in that case I dont know what to do.) Hope it helps somewhat.
//ET340 (Mew_)
yeah it just brings me to a bunch of coding
thanks though
prob need to use a different file browser (and replace the file, you dont have to open it)
I don't understand what you men
Download iZip on your mac, run it, and in its file explorer, go to wherever you installed SledSimulator, and follow my instructions above.
Its really cool, I love the engine torque thing and I made a turbo sound to it too. But the make it day thing didnt work.
Do you know how I can change it from "engine torque" to PSI?
Well, I could. But that'd be inaccurate since in the code it is actually referred to as "Engine torque". So I put that as the name. If you yourself want to change it you need good C# knowledge, and how to modify .NET code.
Oh and about the "Make it day" feature, I am working on a fix for that, but accessing one method from another method in decompiled code is really hard. And have to basically remake the entire system just for that.
I'm not sure how implementing new sounds would work, but if you have the knowledge. Go for it! :)
I've already made the sounds
I might have found a really cool way of implementing new sounds...
more updates later.
Update: https://www.dropbox.com/s/q3xq9maewka7x0z/Assembly-CSharp.dll?dl=0
Made it more fun to drive, it carves more and has more steering ability.
Install: Replace SledSimulator\SledSimulator_Data\Managed\Assembly-CSharp.dll
could you make this mod for v.1.2
Yep, when it gets released, and in case the features in this does not exist in the next version.
v1.2 the version before 2.1
Ahh, yeah I could probably whip something up, if you mind waiting like 15 mins, but it wont include all features.
sweet
But where is the download for old version?
i dont know, in the FAQ its says you find them on the website but i cant find them